A downloadable game for Windows and Linux

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STORY

A pilot descends on a planet where something strange is going on. When he arrives at a scientist's camp, there's no trace of humans. Only robots are left and their behaviour is strange. Where did the humans go?


Made in two weeks for the Adventure Game Challenge.

StatusReleased
PlatformsWindows, Linux
Rating
Rated 4.5 out of 5 stars
(6 total ratings)
AuthorLorenzo
GenreAdventure
Made withAdventure Game Studio
Tags2D, Comedy, Hand-drawn, Point & Click, Sci-fi, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Download

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Click download now to get access to the following files:

WhereDidTheHumansGo-Windows.zip 47 MB
WhereDidTheHumansGo-Linux.zip

Comments

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(+1)

That was different than most games I play.. 

But really enjoyed the storyline.

Thanks for playing! I'm happy you enjoyed the story :)

I'll watch your video tonight!

I am pleased to have found another game that works for me with MX-15 Debian Jessie 32 bit. But...

I need a translation into german!

Clotilde 2 does not work for me. I can't get it to run with Wine 1.6.2-20.

(+1)

I should do Linux ports of the other games as well, but they all use different versions of the engine and I don't have a Linux installation to test if everything works fine.

The good thing about games made with AGS (the engine I used) is that they can be run through ScummVM (https://www.scummvm.org/), a program available for Linux that supports the engine -- plus a huge amount of other games. So, if you have trouble running them through Wine, you could try ScummVM (it's free!).

Regarding a German translation, it's the first time I got asked for one! If I get more interest in it, I could see if something can be done about it.

(+1)

You don't have to install Linux as a standalone OS, just try WSL: https://learn.microsoft.com/en-us/windows/wsl/install

(+1)

Thanks for the tip, I'll check it out!

(+1)

I enjoyed this to the point that I beat the game in the evening, went to sleep, then had a dream that there was a secret follow-up sequence if you stayed past the credits with there being extra robots hidden in the "mines" of the city that even the other robots forgot about. This concept just has so much potential. I really liked it and the puzzles were fantastically intuitive, thank you for making it.

Wow, that's amazing, thanks for sharing! Who knows, maybe that could be the plot for a sequel :D

(+1)

I see there is a Linux version. So I wonder is it possible to build a Mac version too?

(+1)

Hi! Unfortunately, I can't make a Mac version :(


But there's still a way to play the game if you're on a Mac computer. AGS (the engine the game uses) is now supported by ScummVM. You can download the latest version of the program here: https://www.scummvm.org/downloads/


Then, you just unzip the game and add its directory to ScummVM's list: the program will say it doesn't recognise the game (it's not in their databases), but it'll run nonetheless.


It does have some graphical bugs (for example, fonts aren't antialiased in ScummVM, for some reason) but it works fine and the game is completely playable!

(+1)

Thank you!

(+1)

I enjoyed your game! Nice comic book graphics and the story could be adapted as an episode of Twillight Zone. Well done!

(+1)

Thank you very much! The Twilight Zone was a terrific show, so it's a big compliment! :D

(+2)

Very nice little point and click, I enjoyed it a lot! The comic book visual style is great and the game has a pleasant atmosphere - comedic with a hint of melancholy. The puzzles (which were on the easy side, but there were a lot of them for a two-week game) and the titular mystery kept me engaged throughout. Good job!

(+2)

I'm happy you enjoyed the game!

I had some harder puzzles in mind for the car, but I had to cut them to be able to finish the game on time. That's the nature of game jams, I guess :)

Thank you for your comment!

(+2)

Another great jam entry, this one definitely more serious than the Clotilde episodes or the Ferragosto adventure. Still humorous but also pulling the heart's strings.

I hope the robots will be alright... :) 

 
(+1)

Thank you for your video and comment, CH!

(+1)

Hey! I like the game's story :)
Your art style is what I would describe as something came out of 80-90s comic (even the font too!)

Few feedbacks: 

- the UI for menu could be a little more obvious, it took me a while to find out that I can save and quit the game by going to the inventory , then click the window icon on the right.

- There was a sizing issue with the sprite when the MC is traversing inside the camp making the MC stood out among the background.

but overall i'm enjoying the game. anyway, I made a little gameplay video also. Looking forward for your next game!

Thank you for your comment and the video!


Regarding the feedback:

- Maybe I should make it more clear in the How to Play section where the settings are! Also, you can use F5 and F7 to activate the settings menu. I usually add a readme file to the game documenting these things, but this time I forgot! I'll add one when I get to update it after the game jam is over.

- I think I see what you mean with the look of the sprite when walking around the camp. That's an issue with the way the sprites are shrunk in-engine, I think the only way to fix it is to shrink them in the graphic software and re-import them. Again, something to consider when the voting period is over :)

(+1)

Very cool game, I love the graphic novel style, puzzles and dialogues very well put together!

Thank you very much! The Crete Escape looks like a lot of fun, can't wait to try it out!

(+1)

I love your artstyle, it's always so "clean". Good story too. Congrats.

Thank you for the video, Ana! I had to rush a bit to get so many backgrounds done in time so they weren't as polished as I would've liked, but I hope it wasn't too noticeable. ;)

(-2)

What a cool little game. the story is good, the graphics is ok, no more. But the music doesn't match the atmosphere . And there are no sound at all. 3/5 stars. Too bad for the music, I deactivate it.

Sorry you didn't like the music. There are some sound effects in the game, though not many, but if you deactivate the music they can't be heard. Maybe next time I'll put separate sliders for music and sound effects!

;) It 's not I didn't like it, it's it not fit with the atmosphere.

(1 edit) (+1)

Wow! A great little game with an intriguing story. And I've just fallen in love with your artstyle. Incredible work in this short time frame!

Thank you very much! I'm happy you liked it! :)

(+1)

Great short lighthearted story, thank you!

Thank you for playing and for your comment! :)